Personal Project created in my spare time using Zbrush, Maya, Photoshop, Substance Painter, Arnold and TextureXYZ.
Created the base model in Zbrush and then using TextureXYZ alpha maps added the details to the skin. Textured in Substance Painter (would normally use Mari) and rendered using Arnold render. The final composition was created using Photoshop.
I plan on revising this to render it out better in Arnold once i learn more about the Render engine.